Test/Python(20220101~)
Dats23. Turtle crossing 게임 4
kiostory
2022. 3. 5. 20:42
1. Move the turtle with keypress
2. Create and move the cars
3. Detect collision with car
4. Detect when turtle reachs the other side
5. Create a scoreboard
*main.py
import time
from turtle import Screen
from player import Player
from car_manager import CarManager
from scoreboard import Scoreboard
screen = Screen()
screen.setup(width=600, height=600)
screen.tracer(0)
player = Player()
car_manager = CarManager()
screen.listen()
screen.onkeypress(player.gogoup, "Up")
screen.onkeypress(player.gogodown, "Down")
game_is_on = True
while game_is_on:
time.sleep(0.1)
screen.update()
car_manager.create_car()
car_manager.move_cars()
# Detect collision with cars
for car in car_manager.all_cars:
if car.distance(player) < 20:
game_is_on = False
# Detect successful crossing
if player.reach_the_goalline():
player.go_to_start()
car_manager.level_up()
screen.exitonclick()
*car_manager.py
from turtle import Turtle
import random
COLORS = ["red", "orange", "yellow", "green", "blue", "purple"]
STARTING_MOVE_DISTANCE = 5
MOVE_INCREMENT = 10
class CarManager(Turtle):
def __init__(self):
self.all_cars=[]
self.car_speed = STARTING_MOVE_DISTANCE
def create_car(self):
if random.randint(1, 5) == 1:
new_car = Turtle("square")
new_car.shapesize(stretch_wid=1, stretch_len=2)
new_car.color(random.choice(COLORS))
new_car.pu()
random_y = random.randint(-250, 280)
new_car.setpos(x=300, y=random_y)
self.all_cars.append(new_car)
def move_cars(self):
for car in self.all_cars:
car.backward(self.car_speed)
def level_up(self):
self.car_speed += MOVE_INCREMENT
*player.py
from turtle import Turtle
STARTING_POSITION = (0, -280)
MOVE_DISTANCE = 10
FINISH_LINE_Y = 280
class Player(Turtle):
def __init__(self):
super().__init__()
self.color("black")
self.shape("turtle")
self.pu()
self.go_to_start()
self.setheading(90)
def gogoup(self):
self.fd(MOVE_DISTANCE)
def gogodown(self):
self.bk(MOVE_DISTANCE)
def go_to_start(self):
self.setpos(STARTING_POSITION)
def reach_the_goalline(self):
if self.ycor() > FINISH_LINE_Y:
return True
else:
return False